In late August of 2021, I began experimenting with digital audio production using Cakewalk.
Currently, I'm exploring music composition for games and some of my own personal projects.
LIFE AS WE NEVER KNEW IT
An experimental soundtrack for an interactive AR experience
named Theia, where guests can create their own alien life.
INITIATION
Made for a rhythm game prototype, Dodgebeat.
Currently used for a "tutorial" level.
THRASH MOB
A preliminary song concept for Dodgebeat.
Made with similar synth/instruments.
KITTY CATASTROPHE
Made for Tower of Power.
Plays during the final boss level.
GRAVEGROOVE
Level 2 track for Tower of Power.
Theme of a jazzy ghost miniboss.
FEMUR FEVER
Level 1 track for Tower of Power.
Complete with sorcerous skeleton miniboss.
THE POWER
Main theme for Tower of Power.
FRACTURE
Made for a Doom clone game concept. Be warned, it is LOUD.
THETA
Closing theme for a surrealist audio series, Omniliminal.
OMNILIMINAL
The titular main theme.