In May 2024, I graduated from Bradley University with a Bachelors of Science in Game Design
and a minor in Creative Writing.
and a minor in Creative Writing.
Here are some of the games I worked on over the course of my studies.
Our Name Is The Stars is a space exploration game where you journey through engaging environments with rich storytelling elements and interact with characters in order to progress an overarching narrative. Play as Ismii Assamah as they unravel the secrets of interstellar travel while discovering the reasons behind their father's disappearance.
Made as Team Aether Trout's Senior Capstone Game over the course of 10 months.
-Served as Creative Director, guiding overall vision and design
- Managed and directed the efforts of a 20+ person multidisciplinary team
- Assisted in sound design, graphic design and music production throughout development
S.C.O.U.T. is a rover piloting simulator set on an alien planet, filled with ancient and bizarre wonders waiting to be found. Explore the terrain, make your mark, and pass the torch onto the next pilot.
Together, we go beyond!
Made for Bradley University's 2023 FUSE Convention over the course of 9 months.
-Served as Team Lead, guided design and production process
-Created graphic design assets for branding and advertising
Quality Assurance is a wacky and open-ended shooter/sandbox game where you "work" as a QA intern at a company that manufactures ridiculous and reckless sci-fi products for the everyday consumer.
Entrusting them to you will be a mistake they won't soon forget.
Made for a junior year project over the course of 4 months.
-Served as Producer and Sound Designer
-Assisted in creating art assets, including 3D models and graphic design
Off the Rails is an endless scrolling shooter where you play as a runaway train conductor in a post-apocalyptic, Mad-Max style wasteland.
Made within the span of 2 weeks for Bored Pixels Jam 9.
-Designed the main premise and mechanics
-Created weapon art, animations and particle effects
-Programmed weapon mechanics
-Recorded voicework for sound effects
A goofy tower defense game where you play as a crotchety old wizard intent on stealing the magic of all other wizards in the realm for himself.
Made for a sophomore year project over the course of 4 months.
-Created enemy, environment, and UI art/animations
-Composed and produced soundtrack
A 2D puzzle game where you play as a newborn AI in pursuit of the unknown, exploring a world of code by changing zeros and ones.
Made for a freshman year project over the course of 3 months.
-All design and development by myself, with additional sound from Trevor Lentz.