I am currently attending Bradley University with a major in Game Design and a minor in Creative Writing.
Here are some of the games I have worked on throughout the past few years.
S.C.O.U.T. is a rover piloting simulator set on an alien planet, filled with ancient and bizarre wonders waiting to be found. Explore the terrain, make your mark, and pass the torch onto the next pilot.
Together, we go beyond!
Made for Bradley University's 2023 FUSE Convention over the course of 9 months.
-Served as Team Lead, guided design and production process
-Created graphic design assets for branding and advertising
A wacky and open-ended shooter/sandbox game where you "work" as a QA intern at a company that manufactures ridiculous and reckless sci-fi products for the everyday consumer.
Entrusting them to you will be a mistake they won't soon forget.
Made for a junior year project over the course of 4 months.
-Served as Producer and Sound Designer
-Assisted in creating art assets, including 3D models and graphic design
An endless scrolling shooter where you play as a runaway train conductor in a post-apocalyptic, Mad-Max style wasteland.
Made within the span of 2 weeks for Bored Pixels Jam 9.
-Designed the main premise and mechanics
-Created weapon art, animations and particle effects
-Programmed weapon mechanics
-Recorded voicework for sound effects
A goofy tower defense game where you play as a crotchety old wizard intent on stealing the magic of all other wizards in the realm for himself.
Made for a sophomore year project over the course of 4 months.
-Created enemy, environment, and UI art/animations
-Composed and produced soundtrack
A 2D puzzle game where you play as a newborn AI in pursuit of the unknown, exploring a world of code by changing zeros and ones.
Made for a freshman year project over the course of 3 months.
-All design and development by myself, with additional sound from Trevor Lentz.