I am currently attending Bradley University with a major in Game Design and a minor in Creative Writing.
Here are some of the games I have worked on throughout the past few years.
A wacky and open-ended shooter/sandbox game where you "work" as a QA intern at a company that manufactures ridiculous and reckless sci-fi products for the everyday consumer.
Entrusting them to you will be a mistake they won't soon forget.

Made for a junior year project over the course of 4 months.

-Served as Producer and Sound Designer
-Assisted in creating art assets, including 3D models and graphic design
An endless scrolling shooter where you play as a runaway train conductor in a post-apocalyptic, Mad-Max style wasteland. 

Made within the span of 2 weeks for Bored Pixels Jam 9.

-Designed the main premise and mechanics
-Created weapon art, animations and particle effects
-Programmed weapon mechanics
-Recorded voicework for sound effects
A goofy tower defense game where you play as a crotchety old wizard intent on stealing the magic of all other wizards in the realm for himself.

Made for a sophomore year project over the course of 4 months.

-Created enemy, environment, and UI art/animations
-Composed and produced soundtrack
A 2D puzzle game where you play as a newborn AI in pursuit of the unknown, exploring a world of code by changing zeros and ones.
Made for a freshman year project over the course of 3 months.

-All design and development by myself, with additional sound from Trevor Lentz.

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